using System;
using System.Runtime.InteropServices;

namespace WindowsAPI
{
    [StructLayout(LayoutKind.Sequential)]
    public struct SYSTEM_HANDLE
    {
        public ulong ProcessId;
        public int ObjectType;
        public HANDLE_FLAGS Flags;
        public ushort Handle;
        public IntPtr pObject;
        public ACCESS_MASK GrantedAccess;
    }
}